AI Insights · Timothy · July 2024
Top Down Games on Android in Chile: Q2 2024 Performance
An overview of the performance of the top 5 top down games on Android in Chile during the second quarter of 2024, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 top-down games on the Android platform in Chile demonstrated diverse trends in downloads, revenue, and weekly active users. Below is a detailed look at the performance of each game based on data from Sensor Tower.
Brawl Stars from Supercell saw impressive revenue growth early in the quarter, peaking at around $89K in late April and early May. However, revenue dipped to approximately $30K by the end of May before recovering to about $52K in the final week of June. Downloads increased steadily, from 27K at the beginning of April to over 50K by the end of June. Weekly active users showed a strong upward trend, peaking at nearly 1.85M in mid-June before slightly declining to 1.73M by the end of the quarter.
Clash Royale, also from Supercell, experienced a steady decline in revenue, starting at $19K in early April and dropping to around $11K by the end of June. Downloads followed a similar downward trend, beginning at 8.6K and ending at approximately 5.5K. Weekly active users saw a notable decrease from 1.26M at the start of the quarter to around 934K by the end of June.
Mobile Legends: Bang Bang by Moonton maintained relatively stable revenue throughout the quarter, fluctuating between $9.6K and $14.8K. Downloads were modest, ranging from 1.3K to 2.8K, while weekly active users remained steady, averaging around 50K, with a slight increase to over 51K in mid-June.
Travel Town - Merge Adventure from Magmatic Games LTD showed a consistent rise in revenue, starting at $10.8K in early April and reaching about $14K by the end of June. Downloads peaked at 6.8K in late April before declining to around 2.4K by the end of the quarter. Weekly active users increased from 16K to around 22K in mid-May, with a slight decline to 18.8K by late June.
MONOPOLY GO! from Scopely saw relatively stable revenue, fluctuating between $9.5K and $13.7K throughout the quarter. Downloads were consistent, ranging from 4.2K to 6.3K. Weekly active users showed a slight decline from 23.2K in early April to around 17K by the end of June.
These performance metrics offer a snapshot of the top-down gaming landscape on Android in Chile for Q2 2024. For more detailed insights and trends, visit Sensor Tower.